ESPHome  2022.5.1
mqtt_number.h
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1 #pragma once
2 
3 #include "esphome/core/defines.h"
4 
5 #ifdef USE_MQTT
6 #ifdef USE_NUMBER
7 
9 #include "mqtt_component.h"
10 
11 namespace esphome {
12 namespace mqtt {
13 
15  public:
20  explicit MQTTNumberComponent(number::Number *number);
21 
22  // ========== INTERNAL METHODS ==========
23  // (In most use cases you won't need these)
25  void setup() override;
26  void dump_config() override;
27 
28  void send_discovery(JsonObject root, mqtt::SendDiscoveryConfig &config) override;
29 
30  bool send_initial_state() override;
31 
32  bool publish_state(float value);
33 
34  protected:
36  std::string component_type() const override;
37  const EntityBase *get_entity() const override;
38 
40 };
41 
42 } // namespace mqtt
43 } // namespace esphome
44 
45 #endif
46 #endif // USE_MQTT
void setup() override
Override setup.
Definition: mqtt_number.cpp:18
void send_discovery(JsonObject root, mqtt::SendDiscoveryConfig &config) override
Definition: mqtt_number.cpp:40
MQTTNumberComponent(number::Number *number)
Construct this MQTTNumberComponent instance with the provided friendly_name and number.
Definition: mqtt_number.cpp:16
Base-class for all numbers.
Definition: number.h:29
Simple Helper struct used for Home Assistant MQTT send_discovery().
std::string component_type() const override
Override for MQTTComponent, returns "number".
Definition: mqtt_number.cpp:37
Definition: a4988.cpp:4
const EntityBase * get_entity() const override
Definition: mqtt_number.cpp:38
MQTTComponent is the base class for all components that interact with MQTT to expose certain function...